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Vikings! Released on Windows 8

It's been some time since the last post, I've been busy starting Secret Lunches. I did get one game out in the mean time though, Vikings! which I worked on originally during Master's. Download here!


Blurb: "Vikings! Tower Defense lets you take control of the Celts and repel the encroaching horde from both the sea and land. Bright, inviting graphics and animation as well as intuitive mechanics reveal a fiendish, hectic game of strategy.

Players must gather money and place characterful units such as the hefty Caber Tosser and even Nessie herself to win and triumph over the Viking menace."


I worked on Vikings! back in July & August as the lead designer, then in September/October updated the code and finished it for release. It was definitely a challenging project at times, particularly working with someone else's ideas, and from it I learnt a lot.


We were given a very strict brief for a client to start: 'make a Scottish & Viking tower defense game with beach landing', which wasn't the hottest concept in the world. On top of this we had to roll our own technology for the new platform which was a big undertaking. However, I was very pleased with how the game turned out, a lot of people really seemed to get into it and dig all the little touches we added. I was particularly pleased with the work I did in communicating information visually and subtly to the player.

The game debuted to the public in mid-August at he Protoplay festival in Dundee where we had queues for most of the weekend. We even had one kid who forced his Dad to bring him back 3 days in a row just to play our game. :)

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